Wednesday, October 3, 2007

Media On A Parcel / Prim

This project comprises tasks related to supporting various different types of media in Second Life. Currently we support a single quicktime compliant URL per parcel, which is associated with a texture ID and thus displayed on any prim using that texture. We would like to expand this to include multiple URLs per parcel, and abstract the underlying media layer to allow for the easy addition of new media support. Eventually we will also support a single URL per material component, and thereby allow users to display media on any face of a prim.

In the end this might also allow users to project html on a prim which will make virtual media displays so endless divers. - Source text and images : Secondlife WiKi.

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