Wednesday, June 4, 2008

The RFL Beta Mermaid Movement Override

Kamiliah Hauptman of Caledonia has been working on an improved AO for mermaid (and merman) avatars. Upgrades in the SL viewer resulted in some existing mermaid AOs acting quite buggy, she told me, and this one is Havok 4 friendly.
Rather than sell them for a profit, she has instead decided to send all the proceeds to Relay for Life. One can find a RFL vendor near the teleport entry of the Caledon Lionsgate sim, Isle of the Children of Moreau, of (105, 156, 130), at (74, 105, 21).
The AO comes with a small Heads Up Display that is set to appear in the upper left of the screen when worn. Although one can use it to rise or sink, it is most useful for changing the speed your avatar can go. One can set it to a lazy crawl, or super-fast. The fastest speeds will probably be too hard for most to control, though. With the "Freestyle" AO, one can fly anywhere. With the regular, one is confined to the water, though will be able make some great leaps out of the water.

Kamiliah had more to say in the notecard that came with the AO:
'I was planning on more testing of this thing before launch, but this moment just can't be beat and here's a chance to do some Relay For Life good too. Any input welcome. Send notecards to Kamilah Hauptmann.
Over the last month I've been toying with a mermaid animation and control override. The bugs have been mostly swatted, at least the ones I've found so far, and I usually give it a couple weeks of no bugs found with my own use and the input of a few interested parties. (And I was sorta waiting for Mono.)
If it goes over well I can adapt it with relative ease to more mundane use.'


-Swimming like a mermaid.
-Water level control. (Defaults to standard in sim water level.)
Toggle switch, turning it on sets your current vertical position as the new water level.
Toggle the "Set" button.
-Leaping from water and splashing back down.
-Splash particles.
-Turning animations while hovering or on ground.
-Animations for forward/up or forward/down swimming.
-Backwards swim.
-Sideways and diagonal movement. (Use Shift + Arrow.)
-Land movement animations with transition between land and water.
-Speed controls, seven settings. From very slow to very difficult to control at the best of times.
-Vaulting from dry land. (It's a pretty good leap, but do point at water or eat dirt.)
-Four hovers, three ground lays.
-On/off switch.
-Hide/Show HUD.
-Autosurface up to about shoulder height.
-Autosink. (Splat if high up.)
There is a Freestyle HUD and Spray that has no water level checks. It treats the whole world as underwater.

So if you are a swimmer this would be a great advantage - check it out for yourself.

By Bixyl Shuftan

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